Having twenty-four characters to play, plus all the possible combinations of upgrades for them, gives you a lot of angles to approach the gameplay of Plants vs. Zombies: Battle For Neighborville experience. Indeed, that’s a big part of the Plants vs. Luckily, you can freely swap upgrades around when you’re not in combat, which encourages the player to keep experimenting until they find a proper playstyle. All of them are useful in some way, but the limited number of upgrade points you have means you can only equip a handful of them at a time. One upgrade may decrease ability cooldown times when you land a critical kill, while another might expand the time a poison bomb stays active. Getting kills with a class will earn you EXP towards it, and new levels then unlock new upgrades you can equip to further tweak a build for that character. For example, the Peashooter (the Plant version of the Zombie Foot Soldier) has a slightly slower rate of fire than its counterpart and has a slightly tweaked move set to compensate. Classes are somewhat mirrored between the two teams, but there are some subtle differences to differentiate them a bit. The Foot Soldier Zombie, for example, can put out a decent amount of damage and do so from a safe distance, but they’re rather squishy and melt quickly under sustained enemy fire. Each team has a dozen characters that cover a variety of roles, such as Attack or Defence, and have predefined kits that nicely mark out some strengths and weaknesses for each character. Zombies: Battle For Neighborville never strays too far from its hero shooter premise. Whichever game mode you choose, Plants vs. Humour is obviously a big part of the experience and it straddles that blurry line between cheesy Saturday morning cartoon jokes and cringe-inducing ‘holds up spork’ gags. A central narrative isn’t really present here in the offline mode, rather you just sort of bounce around between various wacky characters to fulfil basic requests for them. Zombies: Battle For Neighborville is fittingly goofy, as it follows the endless struggle between an endless horde of zombies desperate for human brains, and the legion of garden plants which the humans have employed to fend off the hordes. Zombies: Battle For Neighborville isn’t necessarily anything groundbreaking for the hero shooter genre, but it contains more than enough well-designed and engaging content in both single-player and multiplayer to be well worth looking into. Now, all that extra content has been added into the base game and all the microtransactions have been pulled out, giving us the fittingly titled "Complete Edition". Zombies: Battle For Neighborville, originally saw its debut on other platforms in late 2019 and post-launch support lasted for about a year before the developers chose to move on. The latest release in this series, Plants vs. What began as a simplistic and quirky tower defence title eventually led to the creation of a surprisingly high-quality shooter spin-off series. It’s been a long and weird road for the Plants vs.
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